using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CarManagerV2 { internal class StateManager { static List cars = new List(); public static Car getCarById(int id) { cars = SafeManager.readCars("cars.csv"); return cars.FirstOrDefault(c => c.Id == id); } public static List Cars { get { return cars; } set { cars = value; } } public static void addCar(Car car) { cars = SafeManager.readCars("cars.csv"); cars.Add(car); SafeManager.saveCars("cars.csv", cars); } public static void removeCar(Car car) { cars = SafeManager.readCars("cars.csv"); Console.WriteLine(cars); cars.Remove(car); Console.WriteLine(cars); SafeManager.saveCars("cars.csv", cars); } public static void updateCar(Car car) { Car existingCar = getCarById(car.Id); if (existingCar != null) { int index = cars.IndexOf(existingCar); cars[index] = car; Console.WriteLine("Updated car: " + existingCar.Id); SafeManager.saveCars("cars.csv", cars); } } public static void createCar(string make, string model, int year, string color, int mileage, decimal price) { cars = SafeManager.readCars("cars.csv"); int newId = cars.Count > 0 ? cars.Max(c => c.Id) + 1 : 1; Car newCar = new Car(newId, make, model, year, color, mileage, price); cars.Add(newCar); } } }